Kingdom of Loathing is a game I played a lot over at least three separate stretches when I was younger, and TBH I think even mechanically it’s one of the most enjoyable games I’ve ever played (a turn-based RPG that doesn’t succumb to the pitfall of battles getting longer and more aggravating over time; a run-based game with gradual macroprogression for your character…). This piece highlights some of this game’s strengths (like its satirical nature) and weaknesses (its creator’s apparent misogyny). A lot of the “edgy”, gamer bro kind of humour that used to be in the game has been removed over the years, and the community never seemed to be dominated by that kind of “gamer” (I mean lol, it’s a text-based browser game) – but it’s still fair to point out. Overall a fair description.
Jessica Smith is a left-wing feminist who loves animals, books, gaming, and cooking; she’s also very interested in linguistics, history, technology and society.